fifa frostbite engine

Non-Transfer Items in FIFA 17

FIFA 17 releases in late September and with this comes a lot of questions about which aspects of your FIFA Ultimate Team transfer over from FIFA 16. The most common questions relate to the transfer of coins and players. We’ll explain logically why EA do not allow these items to be transferred.

Transferable Items in FIFA 17


Unfortunately FIFA 17 carryover items do not include coins. Very frustrating for those that have stockpiled millions towards the end of FIFA 16, but why not? If users could transfer coins from FIFA 16 to FIFA 17 then it would cause massive fluctuations in the market. The FIFA 17 Ultimate Team Transfer Market will be its own economy, where the supply and demand for coins and cards dictate prices. The ability to transfer FIFA 16 coins to FIFA 17 would therefore create an unfair playing field. EA carefully control the market throughout the year to ensure there isn’t prolonged periods unrealistic inflation or deflation. We suggest you take your trading knowledge and really use it to your advantage during FIFA 17 webstart, that’s our plan anyway.

Players, Staff, Club Items and Consumables

Players (including loans), staff, club items and consumables will not be FIFA 17 carryover items. Unfortunately these would also give an unfair advantage and would cause chaos on the transfer market. That being said, you will still be able to create a squad of players from your previous FUT clubs and share them with your friends. This feature is called ‘Generations’. Unfortunately you cannot play FIFA 17 with your old squad in any game mode.

Current Division, Record and Leaderboard

Your hard effort to get to division one, along with your record and leaderboard status will be wiped for FIFA 17. For many of you, that may be very much welcomed, especially with the pretty much confirmed rumours circulating of the FIFA 16 Chemistry glitch. This glitch basically rendered all non day one cards irrelevant as they were not receiving full chemistry. We’re assuming somewhere around 4/5 chem as that’s their default. This results in in-forms, transfers and upgrades not performing as well as their stats suggest and also to that of their lower rated counterparts. This may have lost you quite a few games, damaging that pristine record you once had. We’re in no doubt that this will be fixed for FIFA 17, but definitely shouldn’t have gone unnoticed in the first place.

EA Sports Football Club Catalogue Items

We’re saving our FC credits from now as the items you purchase in the catalogue do not transfer over to FIFA 17. As previously mentioned there will be key items available in the catalogue that will help catapult your FUT 17 journey.


The Highest Rated Cards in FIFA 17

With FIFA 17 set to drop in stores late September, we now reveal one of the biggest draw-dropping stats for the new release – the highest rated cards in the game. Gamers have been eager to get a sneak peak at FIFA 17 player ratings. We currently have some insight into the potential ratings for the top three players in FIFA 17.


We understand that Messi, Ronaldo and Luis Suarez will have the highest rated cards in the game. These are going to be the three players that everyone look at, with the inevitable debate about to happen again on if Ronaldo should have a higher rating than Messi for FIFA 17.

It’s worth pointing out that Messi’s contract with EA appears to have run out, which is why we see four new stars being promoted with the game launch – Rodriguez, Martial, Reus and Eden Hazard.


Will this have a bearing on his FIFA 17 rating though? According to YouTuber Fuji who has come up with these nice designs as well as rating, Messi will once again be 94 rated in FIFA 17.

Staying on the fence, we also see Ronaldo’s rating in FIFA 17 at 94 as well, which is a +1 upgrade from his FIFA 16 rating which we can definitely see happening.


The big one though is Luis Suarez who is undoubtedly going to get a massive upgrade after an amazing season with Barcelona. Suarez shipped with a 90 rating in FIFA 16, but in this prediction we see a 92 rating which would be nice if it happened.


FIFA 17: The Biggest and Most In-Depth FIFA Game

As FIFA 17 lead gameplay director Aaron McHardy says, the game took more than three years to develop. And this means that fans can expect the biggest and most in-depth FIFA game yet.

FIFA Cover

McHardy revealed that FIFA 17 will include a cinematic story mode known as The Journey, where players take on the role of aspiring soccer star Alex Hunter. The game will also be running on the company’s patented Frostbite game engine.

In a recent interview with Daily Star, McHardy went into great detail about how the Frostbite integration affected the game. He said developers were in awe at how FIFA 17 looked and played as compared to FIFA 16.FIFA 17

“Sometimes you don’t realize how much of a difference you’re making because you’re making incremental changes every single day,” McHardy explained.” We got to a point where we were like ‘it looks pretty good, let’s put it next to last years and see if it’s better’ and we were just like, wow! We didn’t realize it was THAT much better.”

In FIFA 17, gamers will be able to see the density in the pitch, as well as experience the 3D nature of the environment. Additionally, the AI will be smarter this time around, which means gamers will be challenged more than before.

Gotta Be Mobile reported that each player has a better understanding of the field. When one player has the ball, his teammates will automatically move to open spots to receive the pass. FIFA 17 will also include stunt runs, fake runs and new physics for dribbling, defending and trapping.

According to Games Radar, FIFA 17 will feature 18 teams from Japan’s J1 league. Each team will have accurate and up-to-date logos, kits and rosters. FIFA 17 will release worldwide on PS4, PS3, Xbox One, Xbox 360 and Microsoft Windows on September 29, 2016.


Join U4FIFA’s community to Buy Cheap FIFA 17 Coins

FIFA 17 hits store shelves on September 27. Start your season on the front foot with these pre-order offers. And if you want to buy cheap fifa 17 coins, will be your best choice.

We have account in some social networking sites, you can follow or like us to interact with our website. Later we will make some game video, if you move forward and thumb them up, we will give you concessions and incentives, so that you can buy cheaper coins at our store.

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FIFA 17 Mode

Be a Pro Mode is Still a Part of FIFA 17

When EA Sports announced “The Journey” for FIFA 17, some people thought it was going to replace the “Be A Pro” mode. EA Sports has noted that both modes will be in the game so you don’t have to worry about anything being erased.

FIFA 17 Mode

Game Reactor interviewed Matthew Prior at E3 2016 and he is the creative director for FIFA 17. He confirmed that both modes will be in the game so you don’t have to play as Alex Hunter all of the time.

Prior said: “You are locked to the character of Alex Hunter in The Journey, and the reason we did that is we wanted to maintain the immersion and the visual fidelity we could only really do with a locked character. If you want to create a player we still have Be a Pro player mode, The Journey is not a means to replace it.”

The Journey is a new mode for the FIFA franchise as it allows you to play through a cinematic story of a rookie becoming a pro. This is similar to the NBA 2K series, but in 2K’s game you are able to create your own player instead.

FIFA 17 will be out on September 27, 2016 for the PC, PS4, Xbox One, PS3 and Xbox 360. The PS3 and Xbox 360 versions won’t include “The Journey” game mode.

FIFA 17 manager

Tottenham Boss Mauricio Pochettino in FIFA 17

Managers will feature on FIFA 17, EA Sports confirmed last week as part of their trailer teaser release.

Mauricio Pochettino in FIFA 17

Their presence will add more authenticity to an already outstanding football simulation, with the latest instalment to go on sale this Autumn.

Above is a shot of Tottenham Hotspur head coach Mauricio Pochettino as he will feature in the game, which shows just how realistic their graphics are.

nately for EA there is little question of Pochettino leaving Tottenham at any point over the course of the season, although the constant managerial changes in the Premier League could provide a challenge over the next year.

Mauricio Pochettino

The manager’s roles will come into their own in the new Journey mode feature, which allows gamers to control the progress of a young talent called Alex Hunter, right down to how he trains, answers questions in press conferences, and interact with their boss.

Two of the consultants on the feature are Tottenham stars Dele Alli and Harry Kane… who no doubt will have given their own insights on their gaffer to make the game as realistic as possible.

FIFA 17 Game

FIFA 17 is Regarded as the Best Driving Sports Games of E2 2016

If it’s quality sports games you’re after you are in for a real treat this coming year, whether that be ball, extreme or motorsports. The 2016 E3 videogames convention is jam packed with amazing looking titles that offer conclusive proof the industry has got the hang of this new-generation console malarkey.

FIFA 17 Game

From the traditional racers such as Gran Turismo Sport, to open-world online epics such as Forza Horizon 3, and proper rallying in all-new WRC6, there’s driving games catered for different tastes.

Other sports titles range from the traditional, such as Madden NFL 17 and NBA 2K17, to the unconventional, such as Ubisoft’s new extreme sports title Steep.

FIFA this year has changed things up by adding a story mode, The Journey, to give the game some added extra for action on and off the pitch. The new game from EA is hotly contested by Konami’s PES 2017, which is tipped to be the best footie game of the pair.

fifa 17 liverpool kit

Liverpool FC Unveil New Black Away Kit for FIFA 17

We have already given you an insight into the new 2016-17 home kit for Liverpool FC which will be featured on FIFA 17, but now it’s time to take a look at the away kit.

The kit, produced by manufacturers New Balance, is black, with white trim and red detail on the sides.

FIFA 17 liverpool kitFIFA 17 liverpool kit

It’s the kit that will be worn when Liverpool begin their 2016/17 Premier League campaign away to Arsenal on the opening weekend.

The club have just confirmed the official LiverpoolFC away kit for 2016-17, so now we know the other kit that EA will make available on the game this September as well.

Once again, it’s going to be a black kit and you can see a high quality image of it below thanks to the official Liverpool website which has just gone live with the news.

This is going to be the kit that will also be available on FIFA 17 Ultimate Team, where you’ll be able to buy this kit from the transfer market, or get them inside packs if you are lucky enough.

What are your thoughts on the design, will you be using this kit when playing as Liverpool on FIFA 17? Leave a comment below if you want us to show you other new kits for next season that will be featured on FIFA 17.

FIFA17 soundtrack

FIFA 17 First Soundtrack

FIFA17 soundtrack

Everyone knows that with the fifa 17’s release, FIFA consistently has an amazing soundtrack and we’re expecting the same reaction to the new FIFA 17 Soundtrack! Although it’s still early days and FIFA 17 songs are yet to be confirmed, the very first song has been confirmed via the FIFA 17 Gameplay Trailer. And we will upgrade the FIFA 17 soundtrack.

Let’s hope EA have listened to all your wishlists! As the songs and artists are confirmed, we’ll add them in below!

Paper Route – Chariots

Now please listen the Chariots- Paper Route (FIFA 17 Official Soundtrack). As seen in the FIFA 17 game play trailer.

FIFA 17 Frostbite

FIFA 17 will be Frostbite’s Biggest Test

EA transitions its most crucial franchise to the DICE’s tech, but will it enhance or hinder the series?

FIFA 17 Frostbite

Electronic Arts has once again confirmed that this year’s FIFA outing will be powered by the firm’s Frostbite engine and revealed the first look at the upcoming game. While there is no doubt FIFA 17 is looking visually impressive, there’s a greater challenge ahead for the development team.
By dropping the Ignite engine, EA Canada potentially loses many – though perhaps not all – of the intricacies and techniques that are geared specifically towards the gameplay of FIFA. Features such as crowd reactions and the ‘True Player Motion’ animations touted as a key selling points for the past few FIFA games. Some of these have been built into Frostbite over the past few years, but the point stands: Ignite was built around the FIFA titles, making it far more specialised and suited to the team’s purposes.

Frostbite, meanwhile, was developed around first-person shooters – namely the Battlefield series. It has since been used in multiple other first-person shooters, or at least first-person titles, including Star Wars Battlefront and Mirror’s Edge Catalyst.

Transferring development techniques and technical features between these franchises is far simpler. Even third-person action games can also benefit from an engine optimised for first-person since the gameplay and mechanics are largely similar – it’s merely the perspective that has changed. Again, Frostbite has proven itself here with the Plants vs Zombies: Garden Warfare titles.

That’s not to say the engine can’t be applied to other genres. BioWare has already experimented with this in Dragon Age: Inquisition. The studio dropped its Eclipse tech used for the first two Dragon Age games and opted for Frosbite with the third outing – something that certainly made Inquisition the most visually impressive game in the trilogy.

Crucially, BioWare’s technical director Jacques Lebrun said that – contrary to internet speculation – this was not a decision forced upon the studio by parent EA.

Frostbite FIFA 17

“There was no corporate mandate,” he wrote on the Frostbite blog. “This was decided unanimously within our studio.”

However, some disgruntled fans blame Frostbite for their disappointment with the game, perceiving the tech to be unsuitable for a core RPG.

None can deny that Battlefront and Mass Effect Andromeda are visually stunning. But the onus for EA Canada is to prove that Frostbite will do more than make FIFA 17 look prettier.

Frostbite’s case isn’t helped by the fact that it has already been used in another EA Sports game: Rory McIlroy’s PGA Tour 15. While critics agree the game’s presentation was improved, the manpower and time required to transition to the new engine caused other features to suffer. The game ended up with a relatively low 60 rating on Metacritic, not to mention plenty of negative consumer reviews.

This discontent does pose a potential danger for EA Canada: FIFA has a large and important fanbase, and it’s crucial that they are kept on side.

FIFA is EA’s biggest franchise. In the UK, it is consistently the biggest selling title of the year, outperforming the likes of Call of Duty, Assassin’s Creed and even Grand Theft Auto. Any launch problems, any disappointments caused by the engine could contribute to fans jumping ship and heading to Konami’s Pro Evolution Soccer (Interestingly, a franchise that is going through the same transition, now building on the Fox Engine that powered Metal Gear Solid V).

EA seems confident that the switch to Frostbite will not disrupt the series’ winning streak – and understandably so. While there are gripes about the new engine on various internet forums, the bulk of more traditional coverage for the latest Frostbite-powered games have been positive. Certainly none can deny that Star Wars Battlefront and the upcoming Mass Effect Andromeda are visually stunning.

But the onus for EA Canada is to prove that Frostbite will do more than make FIFA 17 look prettier.

Senior producer Nick Channon has already emphasised that the tech enables his team to do more with the game than in previous outings. Speaking to GamesRadar, he said: “The first thing Frostbite does is allows us to do story mode [The Journey]. To do something with that scale – where you’re going beyond the pitch – is impossible without the massive toolset Frostbite gives us.

“It’s about the future too: it sets us up really well. We can do lighting to the same standards as Battlefield and Dragon Age. Look at Old Trafford: there’s an added depth to it, more atmosphere – that comes from talking to the Battlefield team and then directly applying what we learn from them, which we couldn’t do before. And they can learn from what we’re doing too. It’s a great set-up for the company, to help improve our games.”

The Journey story mode, and its realistic recreations of key Premier League players and managers, is already being positioned as the major selling point for this year’s FIFA and will be the best showcase for what Frostbite can do. But it will be the standard multiplayer and online matches that fans will be watching closely.

A handful of EA franchises have yet to make the switch – namely Madden NFL, NHL and NBA Live. If FIFA 17 is a success, and avoids the pitfalls of PGA Tour 15, it’s a dead cert that these will also make the transition. It all depends if Frostbite can score as well as it can shoot.